Welcome! Log In Create A New Profile

Advanced

Sound based Go/No-Go task design

Posted by chaoyi_zhang 
Sound based Go/No-Go task design
November 01, 2024 01:27PM
Hi Jaewon,

I am trying to write a sound-based Go/No-Go task using monkey logic.

The basic logic is:

Condition1: tone cue 1 (Go),

if touch (General input) in a certain time window, then send ttl1(reward); else, nothing

Condition2: tone cue 2(No-Go)

if touch (General input) in a certain time window, then send ttl2 (aversive), else nothing

Condition 1 and condition 2 are randomized.

Do you have a similar task I can refer to, or is there any adaptor you recommend for my purpose?

Many thanks!
Re: Sound based Go/No-Go task design
November 01, 2024 03:24PM
Please do your part first before asking that kind of question. Take a look at the provided example tasks and manuals.

The National Institute of Mental Health (NIMH) is part of the National Institutes of Health (NIH), a component of the U.S. Department of Health and Human Services.